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R-Type
Distributed multiplayer game engine in C++
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#include <functional>#include <memory>#include <mutex>#include <sol/sol.hpp>#include <string>#include <unordered_map>#include <vector>#include "common/ECSWrapper/ECSWorld.hpp"

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Classes | |
| class | scripting::LuaEngine |
| Manages Lua state and script execution for the server. More... | |
Namespaces | |
| namespace | scripting |