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R-Type
Distributed multiplayer game engine in C++
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#include <cstdint>#include <memory>

Go to the source code of this file.
Classes | |
| interface | server::IGameLogic |
| Interface for server-side game logic orchestration. More... | |
Namespaces | |
| namespace | ecs |
| Maximum number of distinct component types supported by the Registry. | |
| namespace | ecs::wrapper |
| namespace | server |