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Distributed multiplayer game engine in C++
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GameruleBroadcaster.hpp File Reference
#include <memory>
#include <unordered_map>
#include <vector>
#include "Capnp/Messages/S2C/GamerulePacket.hpp"
#include "Capnp/NetworkMessages.hpp"
#include "GameruleKeys.hpp"
#include "common/Networking/IPacket.hpp"
#include "common/Networking/IPeer.hpp"
#include "common/Networking/NetworkFactory.hpp"
#include "server/Game/Rules/GameRules.hpp"
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Classes

class  server::GameruleBroadcaster
 Utility class to send gamerule updates to clients. More...
 

Namespaces

namespace  server