R-Type
Distributed multiplayer game engine in C++
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ECSWorld.cpp File Reference
#include "ECSWorld.hpp"
#include <algorithm>
#include "../Logger/Logger.hpp"
Include dependency graph for ECSWorld.cpp:

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Namespaces

namespace  ecs
 Maximum number of distinct component types supported by the Registry.
 
namespace  ecs::wrapper
 

Functions

std::string_view ecs::wrapper::systemIdToName (SystemId id)