|
R-Type
Distributed multiplayer game engine in C++
|
#include <capnp/message.h>#include <capnp/serialize.h>#include <cstdint>#include <string>#include <vector>#include "schemas/connection.capnp.h"

Go to the source code of this file.
Classes | |
| class | RType::Messages::Connection::HandshakeRequest |
| Client initiates connection with server. More... | |
| class | RType::Messages::Connection::HandshakeResponse |
| Server responds to handshake. More... | |
| class | RType::Messages::Connection::PingMessage |
| Client or server sends ping. More... | |
| class | RType::Messages::Connection::PongMessage |
| Response to ping. More... | |
Namespaces | |
| namespace | RType |
| namespace | RType::Messages |
| All game messages for R-Type network protocol. | |
| namespace | RType::Messages::Connection |