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Distributed multiplayer game engine in C++
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Collectible.hpp File Reference
#include "Buff.hpp"
#include "IComponent.hpp"
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Classes

class  ecs::Collectible
 Component for items that can be picked up by players. More...
 

Namespaces

namespace  ecs
 Maximum number of distinct component types supported by the Registry.
 

Enumerations

enum class  ecs::CollectibleType { ecs::PowerUp , ecs::Upgrade , ecs::HealthPack , ecs::Score }
 Types of collectible items. More...