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R-Type
Distributed multiplayer game engine in C++
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This is the complete list of members for server::CommandContext, including all inherited members.
| CommandContext(uint32_t pId, const std::string &pName, std::shared_ptr< Room > r, ::Server *srv) | server::CommandContext | inline |
| playerId | server::CommandContext | |
| playerName | server::CommandContext | |
| room | server::CommandContext | |
| server | server::CommandContext |