|
R-Type
Distributed multiplayer game engine in C++
|
This is the complete list of members for server::KickCommand, including all inherited members.
| execute(const std::vector< std::string > &args, const CommandContext &context) override | server::KickCommand | virtual |
| getDescription() const override | server::KickCommand | inlinevirtual |
| getName() const override | server::KickCommand | inlinevirtual |
| getUsage() const override | server::KickCommand | inlinevirtual |
| KickCommand()=default | server::KickCommand | |
| ~ICommand()=default | server::ICommand | virtual |
| ~KickCommand() override=default | server::KickCommand |