R-Type
Distributed multiplayer game engine in C++
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server::KickCommand Member List

This is the complete list of members for server::KickCommand, including all inherited members.

execute(const std::vector< std::string > &args, const CommandContext &context) overrideserver::KickCommandvirtual
getDescription() const overrideserver::KickCommandinlinevirtual
getName() const overrideserver::KickCommandinlinevirtual
getUsage() const overrideserver::KickCommandinlinevirtual
KickCommand()=defaultserver::KickCommand
~ICommand()=defaultserver::ICommandvirtual
~KickCommand() override=defaultserver::KickCommand