|
R-Type
Distributed multiplayer game engine in C++
|
This is the complete list of members for server::IRoom, including all inherited members.
| getId() const =0 | server::IRoom | pure virtual |
| getInfo() const =0 | server::IRoom | pure virtual |
| getMaxPlayers() const =0 | server::IRoom | pure virtual |
| getName() const =0 | server::IRoom | pure virtual |
| getPlayerCount() const =0 | server::IRoom | pure virtual |
| getPlayers() const =0 | server::IRoom | pure virtual |
| getSpectators() const =0 | server::IRoom | pure virtual |
| getState() const =0 | server::IRoom | pure virtual |
| hasPlayer(uint32_t playerId) const =0 | server::IRoom | pure virtual |
| hasSpectator(uint32_t playerId) const =0 | server::IRoom | pure virtual |
| isFull() const =0 | server::IRoom | pure virtual |
| join(uint32_t playerId)=0 | server::IRoom | pure virtual |
| joinAsSpectator(uint32_t playerId)=0 | server::IRoom | pure virtual |
| leave(uint32_t playerId)=0 | server::IRoom | pure virtual |
| setState(RoomState state)=0 | server::IRoom | pure virtual |
| ~IRoom()=default | server::IRoom | virtual |