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R-Type
Distributed multiplayer game engine in C++
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This is the complete list of members for server::ICommand, including all inherited members.
| execute(const std::vector< std::string > &args, const CommandContext &context)=0 | server::ICommand | pure virtual |
| getDescription() const =0 | server::ICommand | pure virtual |
| getName() const =0 | server::ICommand | pure virtual |
| getUsage() const =0 | server::ICommand | pure virtual |
| ~ICommand()=default | server::ICommand | virtual |