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R-Type
Distributed multiplayer game engine in C++
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This is the complete list of members for server::GameRules, including all inherited members.
| GameRules()=default | server::GameRules | |
| getDefaultPlayerDamage() const | server::GameRules | inline |
| getDefaultPlayerFireRate() const | server::GameRules | inline |
| getDefaultPlayerHealth() const | server::GameRules | inline |
| getDefaultPlayerSpeed() const | server::GameRules | inline |
| getPlayerSpawnX() const | server::GameRules | inline |
| getPlayerSpawnY() const | server::GameRules | inline |
| ~GameRules()=default | server::GameRules |