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R-Type
Distributed multiplayer game engine in C++
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This is the complete list of members for server::CommandHandler, including all inherited members.
| _commandList | server::CommandHandler | private |
| _commands | server::CommandHandler | private |
| CommandHandler() | server::CommandHandler | |
| getCommands() const | server::CommandHandler | inline |
| handleCommand(const std::string &message, const CommandContext &context) | server::CommandHandler | |
| isCommand(const std::string &message) | server::CommandHandler | static |
| parseCommand(const std::string &message) | server::CommandHandler | private |
| registerCommand(std::shared_ptr< ICommand > command) | server::CommandHandler | |
| ~CommandHandler()=default | server::CommandHandler |