R-Type
Distributed multiplayer game engine in C++
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server::AuthService Member List
This is the complete list of members for
server::AuthService
, including all inherited members.
_accounts
server::AuthService
private
_accountsDirty
server::AuthService
private
_accountsFile
server::AuthService
private
_activeTokens
server::AuthService
private
_authenticatedUsers
server::AuthService
private
_lastSaveTime
server::AuthService
private
_passwordHasher
server::AuthService
private
authenticate
(const std::string &username, const std::string &password) override
server::AuthService
virtual
AuthService
()
server::AuthService
AuthService
(const std::string &accountsFile)
server::AuthService
explicit
generateToken
(const std::string &username)
server::AuthService
getAutoMatchmaking
(const std::string &username) const
server::AuthService
isUserAuthenticated
(const std::string &username) const
server::AuthService
loadAccounts
()
server::AuthService
registerUser
(const std::string &username, const std::string &password)
server::AuthService
revokeToken
(const std::string &token)
server::AuthService
SAVE_INTERVAL_SECONDS
server::AuthService
private
static
saveAccounts
()
server::AuthService
updateAutoMatchmaking
(const std::string &username, bool enabled)
server::AuthService
validateToken
(const std::string &token)
server::AuthService
~AuthService
() override
server::AuthService
~IAuthService
()=default
server::IAuthService
virtual
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