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R-Type
Distributed multiplayer game engine in C++
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This is the complete list of members for ecs::Registry, including all inherited members.
| _componentMap | ecs::Registry | private |
| _componentStorage | ecs::Registry | private |
| _freeAddresses | ecs::Registry | private |
| _generateAddress() | ecs::Registry | private |
| _mutex | ecs::Registry | mutableprivate |
| _nextAddress | ecs::Registry | private |
| _registerComponent(ComponentType componentType) | ecs::Registry | private |
| _signatures | ecs::Registry | private |
| addEntityProp(Address address) | ecs::Registry | |
| destroyEntity(Address address) | ecs::Registry | |
| getComponent(Address address) | ecs::Registry | |
| getEntitiesWithMask(Signature requiredMask) | ecs::Registry | |
| getSignature(Address address) | ecs::Registry | |
| hasComponent(Address address) | ecs::Registry | |
| newEntity() | ecs::Registry | |
| Registry() | ecs::Registry | |
| removeComponent(Address address) | ecs::Registry | |
| setComponent(Address address, const T &component) | ecs::Registry | |
| view() | ecs::Registry | |
| ~Registry() | ecs::Registry |