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R-Type
Distributed multiplayer game engine in C++
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This is the complete list of members for ecs::Player, including all inherited members.
| _lives | ecs::Player | private |
| _playerId | ecs::Player | private |
| _score | ecs::Player | private |
| getLives() const | ecs::Player | inline |
| getPlayerId() const | ecs::Player | inline |
| getScore() const | ecs::Player | inline |
| getType() const override | ecs::Player | inlinevirtual |
| Player(int score, int lives, uint32_t playerId) | ecs::Player | inline |
| setLives(int lives) | ecs::Player | inline |
| setPlayerId(int playerId) | ecs::Player | inline |
| setScore(int score) | ecs::Player | inline |
| ~IComponent()=default | ecs::IComponent | virtual |
| ~Player() override=default | ecs::Player |