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R-Type
Distributed multiplayer game engine in C++
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This is the complete list of members for InputBuffer, including all inherited members.
| _inputs | InputBuffer | private |
| _oldestFrame | InputBuffer | private |
| addInput(uint32_t frameNumber, InputAction action, InputState state) | InputBuffer | |
| clear() | InputBuffer | |
| clearUntil(uint32_t frameNumber) | InputBuffer | |
| getInputsSince(uint32_t startFrame) const | InputBuffer | |
| getLastInput() const | InputBuffer | |
| InputBuffer()=default | InputBuffer | |
| size() const | InputBuffer | |
| ~InputBuffer()=default | InputBuffer |