R-Type
Distributed multiplayer game engine in C++
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IHost Member List

This is the complete list of members for IHost, including all inherited members.

broadcast(std::unique_ptr< IPacket > packet, uint8_t channelID=0)=0IHostpure virtual
connect(const IAddress &address, size_t channelCount=1, uint32_t data=0)=0IHostpure virtual
flush()=0IHostpure virtual
getAddress() const =0IHostpure virtual
getPeerCount() const =0IHostpure virtual
service(uint32_t timeout=0)=0IHostpure virtual
~IHost()=defaultIHostvirtual