R-Type
Distributed multiplayer game engine in C++
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Game::ChatWidget Member List

This is the complete list of members for Game::ChatWidget, including all inherited members.

_graphicsGame::ChatWidgetprivate
_messagesGame::ChatWidgetprivate
_onMessageSentGame::ChatWidgetprivate
_posXGame::ChatWidgetprivate
_posYGame::ChatWidgetprivate
_textInputGame::ChatWidgetprivate
_uiFactoryGame::ChatWidgetprivate
_visibleGame::ChatWidgetprivate
AddMessage(uint32_t playerId, const std::string &playerName, const std::string &message, uint64_t timestamp)Game::ChatWidget
ChatWidget(UI::IUIFactory &uiFactory, Graphics::IGraphics &graphics)Game::ChatWidgetexplicit
ClearMessages()Game::ChatWidget
FormatMessage(const ChatMessageData &msg)Game::ChatWidgetprivate
Initialize()Game::ChatWidget
INPUT_HEIGHTGame::ChatWidgetprivatestatic
IsVisible() constGame::ChatWidgetinline
MAX_CHAR_PER_MESSAGEGame::ChatWidgetprivatestatic
MAX_MESSAGE_BUFFERGame::ChatWidgetprivatestatic
MAX_VISIBLE_MESSAGESGame::ChatWidgetprivatestatic
MESSAGE_LINE_HEIGHTGame::ChatWidgetprivatestatic
MESSAGE_SPACINGGame::ChatWidgetprivatestatic
OnTextChanged(const std::string &text)Game::ChatWidgetprivate
PADDINGGame::ChatWidgetprivatestatic
Render()Game::ChatWidget
SendMessage()Game::ChatWidgetprivate
SetOnMessageSent(std::function< void(const std::string &)> callback)Game::ChatWidget
SetPosition(float x, float y)Game::ChatWidget
SetVisible(bool visible)Game::ChatWidget
Update()Game::ChatWidget
WIDGET_HEIGHTGame::ChatWidgetprivatestatic
WIDGET_WIDTHGame::ChatWidgetprivatestatic
~ChatWidget()=defaultGame::ChatWidget