R-Type
Distributed multiplayer game engine in C++
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EventBus Member List

This is the complete list of members for EventBus, including all inherited members.

_subscribersEventBusprivate
clear()EventBus
EventBus()=defaultEventBus
EventCallback typedefEventBus
publish(const T &event)EventBus
subscribe(EventCallback< T > callback)EventBus
~EventBus()=defaultEventBus